Tuesday, October 12, 2010
Fraps
Fraps (derived from Frame rate per second) is a benchmarking, screen capture, and real-time video capture utility for DirectX and OpenGL applications. It is commonly used to determine a computer's performance with a game, as well as record gaming footage. The program is very popular in the making of amateur machinima films.
Sun Project Darkstar
Project Darkstar was an open source MMOG middleware solution written in Java by the Project Darkstar team at Sun Microsystems. It was a research project headed by Sun Microsystems engineer Jim Waldo that was publicly released on August 30, 2007[1], and "aims to help developers and operators avoid a range of serious, yet typical, problems associated with massive scale online games, virtual worlds, and social networking applications today, including zone overloading, data corruption, and server underutilization."[2] February 2, 2010, Oracle shut down the project,[3][4] and a community fork has been made called RedDwarf Server.[5]
World Viz
Dimention uPrint
Brazil Render
POV Ray
The Persistence of Vision Raytracer, or POV-Ray, is a ray tracing program available for a variety of computer platforms. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A. Collins. There are also influences from the earlier Polyray raytracer contributed by its author Alexander Enzmann. POV-Ray is freeware with the source code available.
CityScape
Xfrog
Onyx Tree
TREE STORM plugin for Autodesk 3ds Max 2010 and 2010 is a breakthrough product, now in its 12th year of production - originally developed in 1998 - is the first 4D modeler for trees ever developed. This plugin package enables you to model trees created with OnyxTREE BROADLEAF, OnyxTREE CONIFER, and OnyxPALM generators or TREE CLASSIC generator directly into Max and animate the trees on the wind.
Planetside TerraGen
Vue7
Image Metrics
Organic Motion
Natural Point OptiTrack
Motion Capture can provide amazingly natural motions to animated characters and special effects, but has traditionally required extensive setup and training, and multiple operators to be present during the capture session. With ARENA, a single user can be both the operator and actor, allowing unprecedented flexibility.
iPi Soft
iPi Desktop Motion Capture™ is a markerless motion capture technology that literally puts motion capture at animator’s desktop. You can record a video right at your workplace using a webcam or inexpensive digital camera and have it converted to 3D animation on your PC. The technology is accurate, easy to use and affordable.
Xsens
Xsens Technologies B.V. is a supplier of 3D motion tracking products based upon miniature MEMS inertial sensor technology. Xsens’ research department has created intellectual property in the field of multi-sensor data fusion algorithms, combining inertial sensors with aiding technologies such as GPS and RF positioning and biomechanical modeling. Xsens is headquartered in Enschede, The Netherlands and has a subsidiary in Los Angeles, California, US.
NeverCenter Silo
FaceGen
FaceGen is a 3D face-generating middleware produced by Singular Inversions. It is used where there is a need for a large number of different possible faces, either at random or from photographs. The most notable examples of its use are for player character creation in Tiger Woods PGA Tour (photo game face), The Elder Scrolls IV: Oblivion and the Football Manager series.
SmithMicro Poser
Poser is a 3D CGI rendering and animation software program optimized for models that depict the human figure in three-dimensional form, mostly used to pose and animate the figures in a similar way as a mannequin. The program has become very popular due to its ease of use, which allows beginners to produce basic animations and digital images, and the extensive availability of third-party digital models.
Toon Boom Studio
Toon Boom Animation Inc. is a Canadian software company, which specializes in animation production software. Founded in 1994 and based in Montreal, Quebec, Toon Boom develops animation and storyboarding software for film, television, web animation, games, mobile devices, and training applications. In 2005, Toon Boom was awarded a Primetime Emmy in Engineering.
Pygame/Python
MilkShape3d
MilkShape 3D (MS3D) is a Shareware low polygon 3D modelling program created by Mete Ciragan. It is used mainly by people compiling models for Half-Life, Blockland, The Sims 2, The Sims 3 and other sandbox games. Milkshape 3D's repertoire of export capabilities has been extended considerably, due to the efforts of both its creator and the community around it, and it is now able to be used for most games today, so long as an exporter for the required format is available.
Meshwork
Anim8or
Anim8or is a freeware OpenGL based 3D modeling and animation program by R. Steven Glanville, a software engineer at NVidia. Currently at version 0.97, it is a compact program with several tools which would normally be expected in high-end, paid software. To date, every version released has been under 2 MB, despite the fact that it does not make full use of the windows native interface, carrying some graphical elements of its own. Although few official tutorials have been posted by the author, many other users have posted their own on sites such as YouTube and the anim8or home page. While Anim8or was once comparable to other freeware 3D animation software such as Blender, it has seen less progression in recent years.
Cheetah3d
Cheetah3d is a computer graphics program for 3D modelling, animation and rendering. It is written in Cocoa for Mac OS X. The program is aimed at beginning and amateur 3D artists. It offers a number of medium- and high-end features in conjunction with a relatively simple user interface. Its simplicity [1] is what makes it stand apart from other programs. It was initially released in 2003 [2], and is available as a Universal binary for Mac OS X [3]. A single user license is $149 US. A free demo version is available, without the ability to save or export models.
CyberMotion 3d Designer
CyberMotion 3D-Designer is an integrated 3D-graphics program for modeling, animating and rendering photorealistic 3D-scenes, terrains and characters. It features a vast number of 3D modeling tools, a landscape designer including complex atmospheres, 3D-fonts, subdivision surfaces and boolean operations, hierarchical animation, inverse kinematics, skeletal deformation (skin and bones), global illumination rendering via photon mapping, ambient occlusion and HDRI-Rendering, and a host of special effects, such as caustics, volumetric fire, motion blur, depth-sharpeness, animated atmospheres, starfields, particle systems.
Daz Studio
DAZ Studio is a 3D figure illustration/animation application released by DAZ 3D Inc. It is compatible with most files intended for use by Poser. It is available free of charge (registration required).[1] Version 1.0 was released in Fall 2005.[2] Version 3.1.1.75 is the current release as of 28 July 2010. Until version 1.7 it was officially known as DAZ|Studio.
Luxology Modo
Luxology Modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.
Invis AC3d
Swift3d
Swift 3D is a computer software application program developed by Electric Rain that allows the user to create or import 3D models, animate or manipulate them, and export them for use in Adobe Flash documents.[1] [2] Version 5 adds functionality to export to Papervision3D, a robust application for incorporating 3D into Flash.
Rhino3d
Rhinoceros (Rhino) is a stand-alone, commercial NURBS-based 3-D modeling tool, developed by Robert McNeel & Associates. The software is commonly used for industrial design, architecture, marine design, jewelry design, automotive design, CAD / CAM, rapid prototyping, reverse engineering as well as the multimedia and graphic design industries.[1][2]
Newtek Lightwave
LightWave is a software package used for rendering 3D images, both animated and static. It includes a rendering engine that supports such advanced features as realistic reflection and refraction,radiosity, and caustics. The 3D modeling component supports both polygon modeling and subdivision surfaces. The animation component has features such as reverse and forward kinematics forcharacter animation, particle systems and dynamics. Programmers can expand LightWave’s capabilities using an included SDK which offers LScript scripting (a proprietary scripting language) and common C language interfaces.
Valve Source
Dice Frostbite
Frostbite Engine is a game engine for first-person shooters developed by EA Digital Illusions CE, creators of the Battlefield series. The first version of the engine, Frostbite 1.0, was designed only for the Xbox 360 and PlayStation 3 consoles. Starting with Frostbite 1.5, the engine has also targeted the Microsoft Windows platform.
Shi Va 3d
Blitz3d
Blitz BASIC is a commercial compiler for the programming language BASIC. Originally developed on the Amiga, Blitz BASIC compilers are now available on several platforms. The Blitz products are mainly designed for programming games but also feature support for graphical user interfaces and general applications. The term Blitz BASIC is often used to refer to the general syntax used in the entire range of Blitz languages, as well as the original product that started them.
Vicious Engine
Bigworld Technical Suit
Vision Engine
Trinigy develops and sells the Vision Game Engine. Now in its eighth version, the mature game engine is carefully engineered to empower game developers with unrestrictive workflows, numerous middleware integrations, and the technical and creative freedom to transform imaginative ideas into immersive gameplay.
Infernal Engine
Box2d
Box2D is a free open source 2-dimensional physics simulator engine written in C++ by Erin Catto and published under the zlib license. (According to the official Google Code download page, however, Box2d is available under the MIT License.) It has been used in Crayon Physics Deluxe, Rolando, Fantastic Contraption, Incredibots and many online Flash games[3].
BlitzMax
Blitz BASIC is a commercial compiler for the programming language BASIC. Originally developed on the Amiga, Blitz BASIC compilers are now available on several platforms. The Blitz products are mainly designed for programming games but also feature support for graphical user interfaces and general applications.
XNA
Microsoft XNA came out of XBox New Architecture development. Instead of being released under the XBox name, the XBox-360 was released, and XNA became defined as "XNA is Not and Acronym" (being recursive and paradoxical in definition, similar to its logo). XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates computer game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code"[1] and to bring different aspects of game production into a single system.[2]
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